Tieflings

A Tiefling is the descendant of a union between an infernal creature and a human generations ago.

Tieflings are natives of Drumbosa, and are only rarely seen outside the continent. While Aradonians have a fascination with Dragonborns and Elves, Tieflings are met with ridicule and discrimination in the Empire. As a result of this discrimination, Tieflings tend to work in the seedier underbelly of society. Even within Drumbosa, there are factions which specialise in the trafficking of Tieflings, selling Tiefling blood and horns on the black market to Western collectors.

Appearance - long strait curvy or ram like horns, tails 4 to 5ft long

Stats
Ability Score Increase. Your Intelligence score increases by 1, and your Charisma score increases by 2.

Age. Tieflings mature at the same rate as humans but live a few years longer.

Alignment. Tieflings might not have an innate tendency toward evil, but many of them end up there. Evil or not, an independent nature inclines many tieflings toward a chaotic alignment.

Size. Tieflings are about the same size and build as humans. Your size is Medium.

Speed. Your base walking speed is 30 feet.

Darkvision. Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Hellish Resistance. You have resistance to fire damage.

Infernal Legacy. You know the  thaumaturgy  cantrip. When you reach 3rd level, you can cast the  hellish rebuke  spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the  darkness  spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.

Languages. You can speak, read, and write Common and Infernal.